Beta Platform: OriginReleasing Origin as a broken beta and forcing all of their games to use it, effectively making all of their games full priced beta's by running from a beta platform. There is nothing you can do about this. Despite the many random issues people have been having with Origin, people will still defend it. Most commonly it's compared to Valve's Steam platform, and how its release (2002/2004) was plagued with issues. The problem with this argument is that Origin was released in 2011, inferior products aren't developed in any other market and expected to contend. What does this mean? It means "Fuck you if something goes wrong".
AcquisitionAcquiring good developers and licenses and fucking over their fans. There is a noticeable degradation of quality and direction almost immediately after the buyouts. What does this mean? It means everything you have ever loved will be bought by EA and flogged with a thousand dildos.
CharlatainismChanged their website layout one day before billing time to prevent people from un-subbing from ToR. Unwitting subscribers were forced to provide a credit card for the free trial. They were of course warned in advance that they would be billed if they did not unsubscribe after one month. What does this mean? Your choice of web browser is clearly to blame, when you've tried them all, it's clearly a problem with your machine. People have even resorted to emptying their bank account just before payment day to escape the charges.
Unwarranted BanningChastised people for farming. Banned them from dancing. This might not be that much of an issue, except they either refuse to patch these exploits or simply don't know how to. They also ban for forum comments. The user in question posted "I'm 12 and what is this?". When joining the forums you agree you are above the minimum age in the ToS. This is done in a formal way and this is the official formal agreement a user makes when registering. The unfortunate poster then recited the internet meme and was subsequently banned without warning. EA ban for anything. EA at one stage were in the position to permaban players for not reporting bugs and 'undocumented features', this ban was global among all EA titles and all you have to do is ignore the bugs.
More Beta Software: HeroEngineRelease a bad broken overpriced game with very little support based off a beta game engine... then refuse a free upgrade when the beta engine was complete, forcing their customers to play it. Again, ToR released a patch that made things worse. It now has an entire planet in which one faction (the Republic) cannot even play on. This is due to the Empire faction being able to spawn camp the Republic players endlessly. This has been going on for months and at the moment of publishing this article, it's still going on. The long awaited 1.2 patch came to fix all these issues and instead made it worse. The patch was accidentally released early, when people were forced to update they found themselves unable to connect to the un-updated servers, and had to download the old client again and wait for Bioware to fix it. When Bioware tried to revert the patch back to 1.1 they broke things even more. People lost all their items in their guild banks and even more importantly, players who traveled to the new ares in 1.2 could no longer log in because the area did not exist. To dampen the outcry they awarded people with a free minipet and game time to "most valuable players", however this sparked fury even further when the definiton of an MVP wasn't calculated fairly.
ShovelwareEA have a nasty habit of releasing the same game over and over and over again until it's not even funny. There are absolutely nothing different in these titles except for a few engine refits every 6 games. Most of the sports and racing games consist of them re-branding adverts, players and various other texture changes a monkey could do. The sad fact is that I've had trouble even composing this sentence because of all the useless shitty games that EA have shoved down people's throats. And shame on everyone for continuing to gargle the vile semen that EA consistently ejaculates onto the heads of the mindless followers who still play these fucking shitty excuses for sequels.
Planned Obsolescence (Bug & Sequel Strategy)Purposely release buggy games to ensure people buy the new expansions, which in turn introduces new bugs. Games are becoming obsolete after a year, and to entice gamers to buy the N+1 version, the servers for games that aren't even a year old are being shut down. What does this mean? It means you spend 12+ hours working on something that is destined to break and when it does you're screwed.
Project $10Project $10 is purportedly a way of deterring people from buying used games. They are literally treating their customers like some kind of problem. This tactic involves placing a coupon/pass inside the games cases for Origin discounts and bonuses (which a retailer might not legally be able to remove). Sorry did I say bonuses? I meant, basic online features. If companies games are being traded in (see how many EA Sports games are in your average pre-owned basket in any game shop) it usually means one of three things: The persons mind was focused on getting a new game, the person saw value in the trade in (either poor or an idiot), or the game was just pure shit. A lot of this occurs when a new "shovelware" title is released, people trade in Cock Suck 2011 for Cock Suck 2012. Support is lost for CS11 and the majority of people migrate to CS12 because they are too lazy to modify all the players jerseys and names themselves. This Mexican wave of transition forces the people who just want to play CS to get the latest one or be laughed at. Their copy of CS11 is now worth the 2 euro trade in. You might think Project $10 is fine until you realise it's a tool to muscle other retailers out. Additionally they decide later to totally drop support for the coupons. What does this mean? Publishers and retailers whine at each other and it's usually the customer that gets the short end of the stick. There are plenty of scenarios where this gives the customer a hard time, for example; a household that buys the game can only have it registered in one online account, it means they have to share it or buy several copies. Think back to your childhood when you shared games with brothers/sisters/friends, does that really sound fair?
RobberyMass Effect 3 paid items go missing. No one gives a fuck. Seriously, before they even fix the problem, they are having a hardware test (cleverly disguised as a promotion). People who do well can win rare items. Better not do anything or you will lose them. C&C Generals was announced free-2-play, however those who pre-ordered before the announcement are not entitled to a refund. What does this mean? Origin was clearly mistranslated from Abyss in the ancient scriptures.
MurderEA killed a person, specifically Mythic Entertainment. They billed people 20 times in one day causing a person on a breathing apparatus to have their electricity cut off. Admittedly there are is no evidence easily available for the murder, so you can take it with a grain of salt. But what does this mean? It means that the technical incompetence tolerated by EA can lead to real life fuckups, take a less serious scenario whereby they drain your account just before your bills need paying. Credit bouncing the shit everywhere.
Pricing and MicrotransactionsEnsure their games are sold for full price substantially longer than other publishers. Before Deadspace 3 has even been released, it was confirmed that they include the option to pay for cheats in a single play game. What does this mean? It means you pay over full price for a product that you deem worth it, or you wait 5 years for a 10% discount. CEO John Riccitiello explained his future plans for people paying for in-game-ammo when they run out.
Customer LoyaltyKnowingly broke Steam's ToS which resulted in their games being pulled from the platform. In return their customers got fucked over, people who bought the game had no multilayer access. Currently most of those titles are staying gone because of " in-game-shops ", we know how they are working out, right? On top of that they've closed loads of studios that were doing perfectly fine so they could focus on "hit games with higher margin opportunities". What does this mean? It means that EA only care about money. Money is important to business, that's a given and anybody can understand that. What they are essentially doing is trying to homogenise games and their demographics. This route is uncreative and damaging to the industry.
Quality AssuranceAllow incredibly low standards from their developers. From the collection of points in this article it's a given that there is a massive lack of quality from these developers. After the failure that was Syndicate (2012), Starbreeze laid off the poor team that worked hard on it, including one resignation of a Chairman. A lot of fans who contest the QA point will say "Who are you to criticise this, go make a better game". I think the best rebuttal to this I've seen so far was "How can you say this food tastes like shit, you're not even a chef!" Why would they update their shovelware soccer titles with new player details if the details are just plain incorrect? They refused to support their TF2 port to the PS3, under the direction of Valve. Even decided to turn off the servers at Christmas. Despite all of this, they even "claimed ownership" of TF2 videos on YouTube. A music composer working on DA2 let it slip that the project was rushed and the production quality virtually ignored because EA wanted to capitalise on DAO's success.
Public RelationsHave staff who can take as much criticism as an 8 year old, END OF RINE!
The public comments they make can even seem delusional. Obviously PR is going to take a hit when they find out that they've been lied to, thankfully they have been sued for at least one of these fallacies. ME3 touted the ability to import your character from previous games, this is an important aspect of the ME series since it focuses primarily on story. Not only were some people forced to make their own character again those whose characters were imported correctly still had no influence in the ending despite the false advertising from Bioware (Yes, the really bad one that everyone complained about). Origin boss, David DeMartini claimed that Valve were devaluing games and IP when they had their Steam sales, but it's ok when EA does it for charity. What does this mean? It means they lie and cheat to get you to buy a product that they know is bad. It's false advertising and they are getting away with it.
Plagiarism and LazynessOn many occasions EA's developers have either lowered their production quality tremendously by using stock photos for their artwork (something you wouldn't even expect from an indie developer) or outright stolen intellectual property as a result of creative starvation. ME3 again used a wallpaper googled from "winter space" as basis for a scene in the end custcene. To top all feats of laziness, they simply resized the silhouette of a man to be that of a boy. Dragon Age 2 has a considerable amount of "re-used levels". For any media, assets are regularly reused - but sometimes this can be taken to an extreme. Even the Mike Laidlaw the Lead Designer acknowledges this in his DA3 PR, not that this will change anything (see Lies... I mean Public Relations section). What does this mean? It means those games you pay €40, €50, €60 are not worth it. EA's artists did not create all of the assets, they were either stolen or free online.
This article is a work in progress, or should I say perpetual progress... Updates come whenever EA blunders.
More can be found here: http://en.wikipedia.org/wiki/Ea#Criticism